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DankCabbage

64 Game Reviews

28 w/ Responses

make warning of enemies who will come cause I die too much on the sides

PipisBoy2009 responds:

Thanks for the suggestion! :)

fall to the void in lv 2 and stuck there now

could use sound and platforms

SpleenRcool responds:

Kinda like I can make a rip in the ground

there's a bug where I can walk on the hole after defeating the slime boss

Music's too loud and high pitch. Not really sure where I'm supposed to go

story 3/5
Humour is always appreciated

art 2/5
It's aight

gameplay 1/5
Not really sure what to do next. Give us more clue. Make it easier to know what to do next. Suggestion is to make the old man to remind us. The girl im looking for the camera part could be anywhere for all I know.

sound 2/5
It's aight

Is challenging. Two levels seem consistent to the overall mechanic which is good. Love to see more variety in traps/enemies along the way when the there are more developed levels.

PaperBagley responds:

Thank you so much for the feedback! Be sure to check out my itch.io page for more updates if you are interested.
https://paperbagley.itch.io/lights-out-project

Pretty simple experience overall. The lack of sound effect has made me sync my bunny-hopping to the music. Bunny-hopping seems to be my main go-to strategy, but I don't know if it's intentional. The blocky texture and thrown-in story made a cartoony feel to it.

Joined on 2/6/22

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